Comp Breakdown
Water Simulation
Water and whitewater simulation, multi-pass compositing and color grading for a cinematic shot of a whale breaching the surface.
1 month
Demoreel 2026
Hard-surface modeling · FX simulation · Look development
A selection of recent projects / modeling, simulation and rendering.
Comp Breakdown
Water and whitewater simulation, multi-pass compositing and color grading for a cinematic shot of a whale breaching the surface.
1 month
Lighting Breakdown
Real-time environment built in Unreal Engine / modular ruins, lighting and atmosphere, everything was done from scratch to the final graded shot.
High-fidelity replica of the HK416C assault rifle / modeling, PBR texturing, animated close-up shots and rendered detail stills.
2 weeks
I'm a 3D / VFX artist specialized in hard-surface modeling and effects simulation. From highly detailed weapon replicas to complex water simulations, I build production-ready assets and shots, from blocking all the way to final render.